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1. What happened to damage states? - in EVE General Discussion [original thread]
Schmata Bastanold wrote: So you gonna be happy for a loooooooooooooooooooong time. And then they will announce it not ever happen. HA, it's sad that that's what will probably happen...
- by M Overlord - at 2014.07.21 18:57:00
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2. What happened to damage states? - in EVE General Discussion [original thread]
Ah alright, that all makes sense. Might as well start with side projects after the code is re-done. As long as CCP is still planning on it happening, I'm happy
- by M Overlord - at 2014.07.21 18:02:00
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3. What happened to damage states? - in EVE General Discussion [original thread]
I remember back at one of the Fanfests within the last 4 years, they talked about having something like "damage states" on all ships. I believe they mentioned these damage states when they were first talking about Capital ships cracking in half (w...
- by M Overlord - at 2014.07.21 03:23:00
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4. Mission update suggestion! - in EVE General Discussion [original thread]
I do agree, many things need to be changed about the missioning system at the moment..
- by M Overlord - at 2013.05.30 00:38:00
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5. CCP, I challenge you... - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Aglais wrote: They have plans for all of this, as far as I'm aware- they haven't implemented any of it because people insist they want to play EVE on their 10 year old computers. I'm positive that EVE could be far,...
- by M Overlord - at 2013.05.28 22:13:00
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6. Dust-Eve co-op pve PLEASE READ CCP - in Player Features and Ideas Discussion [original thread]
I would love to have some Dust bunnies help me on missions and what not :D And it would be really frun to interact with them on their activities more.
- by M Overlord - at 2013.05.27 19:39:00
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7. CCP, I challenge you... - in Player Features and Ideas Discussion [original thread]
Zephyr Amilupar wrote: Have you been on the test server? They've made some improvements to the way ships explode. There is a great new effective when you get podded too.. you should try it. They're making leaps and bounds, improving the ci...
- by M Overlord - at 2013.05.27 19:20:00
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8. CCP, I challenge you... - in Player Features and Ideas Discussion [original thread]
... To live up to the many special effects in your trailers promoting EVE. Here is one example I'm sure most of you have seen: EVE: Origins I'll get straight to the point, I want to see in EVE: Bigger explosions! (for the bigger shi...
- by M Overlord - at 2013.05.27 19:05:00
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9. Escort Carriers - in Player Features and Ideas Discussion [original thread]
I have always dreamt of this to happen, and your proposal sounds perfect! Make it happen CCP!!
- by M Overlord - at 2013.05.26 20:12:00
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10. NEW MISSIONING CONCEPT - in Player Features and Ideas Discussion [original thread]
Photon Ceray wrote: M Overlord wrote: The idea is, interesting, but it could be exploited.. But I doo agree that we need some diversity in/love for missions :P (vvvv) i think cant' be exploited anymore than any other feature. Haha, t...
- by M Overlord - at 2012.07.03 18:09:00
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11. Ship Corporation Tags - in Player Features and Ideas Discussion [original thread]
It'll be really cool when we get to do this :)
- by M Overlord - at 2012.07.03 04:37:00
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12. NEW MISSIONING CONCEPT - in Player Features and Ideas Discussion [original thread]
The idea is, interesting, but it could be exploited.. But I doo agree that we need some diversity in/love for missions :P (vvvv)
- by M Overlord - at 2012.07.03 04:34:00
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13. Camera angles - in Player Features and Ideas Discussion [original thread]
I would like to see new camera angles/options as well, especially what you said about being able to lock the camera's point :) +1
- by M Overlord - at 2012.07.03 04:09:00
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14. mothership - in Player Features and Ideas Discussion [original thread]
Mechael wrote: imo, the carriers that we have already should be tweaked so that they no longer have fighters but instead act as mobile repair and refuel stations for other player's ships. Ability to dock inside them is a must. The way carriers...
- by M Overlord - at 2012.07.03 03:57:00
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15. sasha everywhere - in Player Features and Ideas Discussion [original thread]
Verity Sovereign wrote: Don't they spawn at gates in low/null sec incursions? But I do agree with you... incursions should result in the place being more dangerous... I'm thinking gate guns go offline, and on gate spawns are 2x the size of spa...
- by M Overlord - at 2012.06.21 03:44:00
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16. capital ship death animations should be updated - in Player Features and Ideas Discussion [original thread]
I agree, I like what they are doing with the capital ships, but I also think most of the death animations need to be updated for the other, smaller ships. For example: Frigates 1) Little bits fall off while it tumbles through space and eventu...
- by M Overlord - at 2012.06.12 17:07:00
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17. marauder remodel? - in Player Features and Ideas Discussion [original thread]
This would be very cool! Adding a little more diversity among the ships, I like it
- by M Overlord - at 2012.06.12 14:42:00
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18. Fixed Bridge Camera - in Player Features and Ideas Discussion [original thread]
I've been thinking about this idea for a while now too, and if you could switch between normal view and the "bridge view" at will then I think many people would enjoy it, including me
- by M Overlord - at 2012.06.12 14:38:00
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19. T3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
I think this is great idea
- by M Overlord - at 2012.06.12 03:59:00
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20. New Mission types - More "Interactive" - in Player Features and Ideas Discussion [original thread]
I added two missions based on your guys' input :) Danel Tosh wrote: While I like the Idea, The problem will be getting this kind of stuff to CCP to implement. Missions and complexes DESPARATELY NEED a revamp but Im not shure if its on CCP's t...
- by M Overlord - at 2012.06.12 03:50:00
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